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Configure ffmpeg windows
Configure ffmpeg windows













configure ffmpeg windows
  1. #Configure ffmpeg windows how to
  2. #Configure ffmpeg windows install
  3. #Configure ffmpeg windows generator
  4. #Configure ffmpeg windows update
  5. #Configure ffmpeg windows code
configure ffmpeg windows

Verify you have bin, include and lib folders.īuild ffmpeg with custom x265 build from aboveĬreate the directory c:\third_party\ffmpeg and cd from a command prompt to it. Navigate to the location used in the CMAKE_INSTALL_PREFIX property above.

#Configure ffmpeg windows install

This should be done for the cli, common, and encoder projects.īuild the INSTALL project - this is important for building ffmpeg next Open the x265.sln in Visual Studio - change the build type to Release and the Arch to 圆4Ĭhange the C++ runtime to use static CRT (/MT) rather than the default (/MD) to match ffmpeg This is for 12-bit support (if you want that check it). Another property called MAIN12 will probably get highlighted in red.Verify the NASM_EXECUTABLE property is pointing the location where you installed NASM Set the CMAKE_INSTALL_PREFIX to a directory the x265 lib, headers, and importantly the pkg-config.Run the make-solutions.bat - during the processing, the CMake GUI will open with properties highlighted red.

#Configure ffmpeg windows update

Update - libx265 should now have a corresponding make-solutions.bat file for Visual Studio 2017. I’m using 2017, so my command is: cmake -G "Visual Studio 15 Win64".

#Configure ffmpeg windows generator

Change the generator command to match the version of VS you want to use. Using a text editor, open make-solutions.bat. It is likely there will not be one matching the newest version of Visual Studio, so use the latest one available (In my case it was vc12-x86_64) Find the directory that matches the VC compiler you want to use.

  • Close the msys2 shell for now - we’ll relaunch later from a Visual Studio command promptĬreate the directory c:\third_party and cd from a command prompt to it.
  • When the msys2 shell opens - use pacman to install the following: pacman -S gcc (thanks to Scott Davies for pointing this out) This is done so msys2 can use your existing PATH environment variable. With a text editor, open the file C:\tools\msys64\msys2_shell.cmd and un-comment the line rem set MSYS2_PATH_TYPE=inherit
  • Download Msys2 installer for 64-bit and install to C:\tools\msys64.
  • Add c:\tools\nasm to your PATH environment variable.
  • Download NASM 2.13 or newer to C:\tools\nasm.
  • NASM (x265 v2.6 and older will use YASM, new versions will use NASM).
  • Add c:\tools\yasm to your PATH environment variable.
  • Rename yasm-1.3.0-win64.exe (or whatever version) to yasm.exe.
  • Download YASM 64-bit and copy to C:\tools\yasm.
  • When installing VS 2017 - make sure you select the options for Desktop development with C++ so the C++ compiler and tools are installed.
  • Visual Studio 2017 Community Edition (you can probably get most versions 2015 and newer to work).
  • #Configure ffmpeg windows code

    TortoiseHg - to get the x265 source code.Note: This guide will only build the 64-bit versions, but you should be able to adjust for 32-bit.

    #Configure ffmpeg windows how to

    Some of the steps will also detail some of the errors I ran into along the way - in case someone else runs into trouble, hopefully then it will show how to overcome any future hurdles. Here are the exact steps I did to build both ffmpeg and libx265 with Visual Studio 2017 on Windows. I discovered that by default - most ffmpeg builds include only 8-bit support for HEVC encoding with libx265.Ĭertainly, you can get builds that already enable 10 or even 12-bit support - but I’m usually a glutton for punishment so I thought I would see how hard it was to just build it manually. Incompatible pixel format 'yuv420p10le' for codec 'libx265', auto-selecting format 'yuv420p' Unknown option "-–extra-cflags=-mno-cygwin".Īs suggested in the link i tried various options but still i was not able to succeed.Īfter certain changes in the above command by referring howto i was able to successfully run the make command and i found the following DLL's in their respective directoryīut i didn't see any ffmpeg\ffmpeg.So I was trying to create some 10-bit test HEVC content with ffmpeg and ran into the following error: ffmpeg -i "input.mkv" -c:v libx265 -preset slow -crf 18 -pix_fmt yuv420p10le -c:a copy -y output_10bit.mkv myconfig, the following error is displayed: Broken Shell detected. The above command is placed in a myconfig file as instructed and when i run. I am trying to build ffmpeg for windows (Xp - SP2) as given here./configure -–extra-cflags=”-mno-cygwin -mms-bitfields” -–extra-ldflags=”-Wl, -add-stdcall-alias” -–enable-memalign-hack -–enable-shared -–disable-static -–target-os=mingw32















    Configure ffmpeg windows